Science and Technology Game (Tomb Raider)

Welcome to SIMGE
"Simulations and Games in Education" research group was established in 2004. The main aim of this group is to conduct research on the use of simulations and games in education. In addition to pedagogical and cognitive issues, the SIMGE researchers also focus on the social and technical issues of simulations and games.

Electronic games are becoming more and more popular in Turkey. As the game industry develops, its effects can clearly be seen in Turkey. However, there is not enough research about the potentials and problems of this new media. As far as we know, no studies have been conducted to determine the effects of gaming on Turkish people.

Turkish and international researchers, if you are interested in this topic please contact with us. We can conduct research collaboratively, initiate funded projects and more importantly have fun while working together.

       
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